Deadly Learners
Deadly Learners delivers free engaging, interactive and culturally-relevant STEM sessions that connect learners with science through culture, storytelling and real-world expertise. Each session brings STEM professionals into classrooms virtually, creating opportunities for learners to ask questions, share knowledge and explore how science operates across Country, culture and contemporary practice. Through two-way learning, learners build curiosity, confidence and a stronger sense of belonging within STEM.
All Deadly Learners sessions are aligned with the Australian Curriculum and embedded with the Cross-Curriculum Priority: Aboriginal and Torres Strait Islander Histories and Cultures. Programs are designed to support key STEM learning areas while foregrounding First Nations knowledge systems, cultural context and place-based perspectives. This approach strengthens curriculum outcomes while modelling respectful, culturally-grounded science education
2026 Session Topics
Pathways to STEM Careers
Suitable for Years 9-12
In this session, two STEM professionals will share their life journeys and the opportunities and experiences that has inspired their pathways to where they are today. Speakers will also share real examples of projects, workplaces and the skills they use day to day.
Learners are encouraged to ask questions about subjects, training, challenges and opportunities. Where available, First Nations STEM professionals also share experiences of studying and working away from family, community and Country.
The session supports careers education and Science as a Human Endeavour outcomes.
Indigenous Astronomy
Suitable for Years 3-12
Learners are guided by an astronomer to explore how First Nations Peoples read the night sky to understand seasons, navigation and relationships between Earth and space.
The session highlights important Indigenous constellations, including the localised significance of the Dark Emu and the Seven Sisters, alongside Western astronomical concepts. Learners examine how stars, dark spaces and celestial events connect to life on Country.
The session builds scientific observation skills, strengthening understanding Indigenous knowledge systems within Earth and space sciences.
Tamarra: A Story of Termites on Gurindji Country
Suitable for Years 3-12
The session begins with author Dr Gregory Crocetti reading Tamarra, using storytelling as an entry point to STEM. Guided by the narrative, termites are explored as arid ecosystem engineers through investigation of life cycles and food webs. Gurindji bush medicine knowledge is introduced in relation to the broader health of Country. Systems thinking is developed by examining how small organisms play essential roles in sustaining vast ecosystems. The session supports biological sciences outcomes while modelling two-way learning through story and STEM.
Deadly Symmetry
Suitable for Years 3-8
Symmetry is investigated by identifying patterns found in nature and cultural designs. The session builds skills in observation and classification as different types of symmetry are explored. Connections between symmetry, natural systems, engineering design and cultural expression are examined. These ideas are then applied through a hands-on symmetry matching card game. The session supports mathematics and science outcomes while reinforcing connections between nature and culture.
Forces & Motion
Suitable for Years 3-10
This session explores why things move, stay still, or change direction by introducing forces as pushes and pulls acting on objects. Everyday examples and interactive investigations help unpack motion, gravity, friction, lift and air resistance. Learners predict, test, observe and yarn about the motion of different paper objects to explore how multiple forces act at once. First Nations engineering knowledge is highlighted through boomerangs and the work of Ngarrindjeri inventor David Unaipon, linking Indigenous innovation with modern flight. The session supports physical sciences outcomes through hands-on, concept-rich exploration.
Intro to Data Science
Terms 1 & 2 Suitable for Years 5-8
Learners are introduced to data science through hands-on Lego activities that model how data is collected, organised and analysed. Real-world scenarios, including First Nations contexts, are used to show how data helps people recognise patterns, make decisions and solve problems. Learners explore how changing variables affects outcomes and how data can be represented visually. The session builds digital literacy, critical thinking and understanding of how data creates value in the real world.
Intro to Immunology: Cells, Systems & Culture
Term 2 Suitable for Years 9-12
This session begins by unpacking how the immune system recognises and responds to infection. Learners take part in a dynamic role-playing game that models pathogens, antibodies and immune cells working together. The session then shifts into a yarn about First Nations understandings of health, prevention and healing. Examples of bush medicines and cultural practices are discussed alongside Western immunology. The session connects biological sciences content with broader conversations about holistic wellbeing, care and knowledge systems.
Seed Science
National Science Week 2026
Suitable for Years 3-12
Learners explore seeds as the foundation of food systems, ecosystems and caring for Country. Through hands-on investigation, seeds are examined in relation to soil health, food webs and community health. Long-standing First Nations knowledge systems are explored alongside Western agricultural science, highlighting how careful stewardship supports productivity and resilience. Learners consider how food, nutrition and environment are deeply connected. The session supports biological sciences and sustainability outcomes while strengthening systems thinking and place-based learning.
Intro to CyberSecurity
Terms 3 & 4
Suitable for Years 3-8
A Cybersecurity Expert will introduce how digital systems are protected and why online safety matters to everyone. Learners explore passwords, personal data and digital responsibility through stories and real-world examples. An interactive password-hacking activity demonstrates how easily weak passwords can be broken and why strong passwords matter. The session supports digital technologies outcomes while building critical awareness of safety and responsibility in digital spaces.